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Electronic Entertainment Design and Research, Inc. Enabling informed decisions for the video game industry
DesignMetrics (R) by EEDAR - The world's most advanced pre-production videogame research system
Research Callout
market research for the entertainment industry

For deeper insight into the competitive landscape of today's electronic entertainment industry, you need more than just sales data or critic reviews to get the job done right.


Starting a new game project? Learn more about your game's competition and potential revenue windows with DesignMetrics™, our latest analysis service for games in any stage of development.


EEDAR provides world class research and analysis to empower your company to make informed fact-based decisions to boost your chances of success and utilize your capital more effectively. Our custom data research services are usable at any stage of development, from pitch document to gold master.


Contact EEDAR today and receive the precise guidance you need to distinguish your next release in the eyes of your producers, your investors, and most importantly your customers.



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Investors & Publishers


With EEDAR's industry leading game analysis services, video game publishers and investors can make more informed decisions by reviewing objective, fact based information about proposed titles. Identify which aspects of a given game have the greatest possibility of success – or failure. See the market in a different light and increase your chances of a higher return on your investment.


Developers


Developers can use EEDAR tools and data to justify their creative vision. Don't let your breakout hit succumb to scope creep and constant rework. Arm yourself with factual data and make your next production meeting or pitch a knockout.


Industry Research Papers


EEDAR also regularly publishes research papers covering innovative areas of the video game industry. Current papers available for purchase include:


Console Intelligence Briefing 2007
PlayStation 3, Wii and Xbox 360


Accomplishments Unlocked 2007
How achievements have changed the way games play


Console Storefronts 2007
Changing the rules of engagement



latest news
April 16, 2008
EEDAR Appoints Jesse Divnich as Director of Analytical Services
April 09, 2008
MI6: EEDAR Talks DLC, Achievement Nirvana
February 18, 2008
Research Firm EEDAR Announces DesignMetrics™, Revolutionary Approach To Predicting Videogame Sales Using World's Largest Game Feature Database
November 15, 2007
GamaSutra: Q&A: EEDAR's Zatkin On The Importance Of Downloadable Content
November 14, 2007
Research From EEDAR Shows Publishers Are Creating Long-Tail Revenue, Extending Shelf Life Of Games Through Console Storefronts
GameDaily: Games with Downloadable Content Sell 114% More, says EEDAR
IGN: Downloadable Content Wars: How do the three current-gen consoles stack up?
October 27, 2007
XboxLocal: Achievement Unlocked
October 17, 2007
Escapist: Achievement Points Pump Profits, Review Scores, Report Finds
October 16, 2007
EEDAR Study Shows More Achievements in Games Leads To Higher Review Scores, Increased Sales
research news

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